BlueJ

Logo of BlueJ

This is an automatic translation generated by artificial intelligence. May contain errors.

BlueJ was developed to support the teaching and learning of object-oriented programming, and as a result, its design differs from other development environments. The main screen graphically displays the class structure of an application under development (in a diagram very similar to UML), and objects can be created and tested interactively. Combined with a simple user interface, this ease of interaction makes it easy to experiment with the objects under development.
Object-oriented concepts (classes, objects, communication through method calls) are represented visually in the interaction design of the interface.